Target Number
Hit 3 targets from six numbers with + − × ÷. Exact is best, close still scores.
The numbers round from the TV classics: six numbers, four operations and a target. Exact is best, but close still scores.
How to play
- You get a target and six numbers. Pick a number, an operation, then another number.
- The result replaces those two numbers on the board. Each number can be used once, and every result must be a positive whole number.
- Hit the target and it locks in by itself, or lock in your closest number. You can undo or start again.
- There are 3 targets.
Scoring
For each target: 333 points if exact, 233 within 5, 167 within 10, nothing further away. If time runs out, your closest number counts.
What it works
- Numerical intelligence You do mental arithmetic and look for useful factors.
- Logical reasoning You often work backwards from the target.
- Working memory You keep intermediate results in mind while you test ideas.